gamifyClasscraft is a web-based app that allows teachers to create a gaming setting within the classroom. Students can earn XP (experience) points for answering a question correctly or participating in discussion. Students can also lose HP (health points) for things such as bullying, arriving late or not having their homework. It also allows for students to be part of a team, which boosts accountability since the student’s teammates can lose points for their lack of participation.

I think this app would be best utilized in middle or high school setting due to the fact that it has a greater potential with students who have devices and the capability to do online homework assignments.


3 thoughts on “Classcraft

  1. This looks interesting. Our elementary second grade teacher used Class DOJO for a similar type. Does this one have a parent component that can be used?


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